lv_indev.h
Typedefs
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typedef struct _lv_indev_t lv_indev_t
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typedef void (*lv_indev_read_cb_t)(struct _lv_indev_t *indev, lv_indev_data_t *data)
Enums
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enum lv_indev_type_t
Possible input device types
Values:
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enumerator LV_INDEV_TYPE_NONE
Uninitialized state
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enumerator LV_INDEV_TYPE_POINTER
Touch pad, mouse, external button
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enumerator LV_INDEV_TYPE_KEYPAD
Keypad or keyboard
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enumerator LV_INDEV_TYPE_BUTTON
External (hardware button) which is assigned to a specific point of the screen
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enumerator LV_INDEV_TYPE_ENCODER
Encoder with only Left, Right turn and a Button
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enumerator LV_INDEV_TYPE_NONE
Functions
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lv_indev_t *lv_indev_create(void)
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void lv_indev_delete(lv_indev_t *indev)
Remove the provided input device. Make sure not to use the provided input device afterwards anymore.
- Parameters:
indev -- pointer to delete
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lv_indev_t *lv_indev_get_next(lv_indev_t *indev)
Get the next input device.
- Parameters:
indev -- pointer to the current input device. NULL to initialize.
- Returns:
the next input device or NULL if there are no more. Provide the first input device when the parameter is NULL
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void lv_indev_read(lv_indev_t *indev)
Read data from an input device.
- Parameters:
indev -- pointer to an input device
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void lv_indev_read_timer_cb(lv_timer_t *timer)
Called periodically to read the input devices
- Parameters:
timer -- pointer to a timer to read
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void lv_indev_enable(lv_indev_t *indev, bool en)
Enable or disable one or all input devices (default enabled)
- Parameters:
indev -- pointer to an input device or NULL to enable/disable all of them
en -- true to enable, false to disable
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lv_indev_t *lv_indev_get_act(void)
Get the currently processed input device. Can be used in action functions too.
- Returns:
pointer to the currently processed input device or NULL if no input device processing right now
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void lv_indev_set_type(lv_indev_t *indev, lv_indev_type_t indev_type)
Set the type of an input device
- Parameters:
indev -- pointer to an input device
indev_type -- the type of the input device from
lv_indev_type_t
(LV_INDEV_TYPE_...
)
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void lv_indev_set_read_cb(lv_indev_t *indev, lv_indev_read_cb_t read_cb)
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void lv_indev_set_user_data(lv_indev_t *indev, void *user_data)
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void lv_indev_set_driver_data(lv_indev_t *indev, void *driver_data)
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lv_indev_type_t lv_indev_get_type(const lv_indev_t *indev)
Get the type of an input device
- Parameters:
indev -- pointer to an input device
- Returns:
the type of the input device from
lv_hal_indev_type_t
(LV_INDEV_TYPE_...
)
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lv_indev_state_t lv_indev_get_state(const lv_indev_t *indev)
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lv_group_t *lv_indev_get_group(const lv_indev_t *indev)
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struct _lv_display_t *lv_indev_get_disp(const lv_indev_t *indev)
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void lv_indev_set_disp(lv_indev_t *indev, struct _lv_display_t *disp)
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void *lv_indev_get_user_data(const lv_indev_t *indev)
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void *lv_indev_get_driver_data(const lv_indev_t *indev)
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void lv_indev_reset(lv_indev_t *indev, struct _lv_obj_t *obj)
Reset one or all input devices
- Parameters:
indev -- pointer to an input device to reset or NULL to reset all of them
obj -- pointer to an object which triggers the reset.
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void lv_indev_reset_long_press(lv_indev_t *indev)
Reset the long press state of an input device
- Parameters:
indev -- pointer to an input device
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void lv_indev_set_cursor(lv_indev_t *indev, struct _lv_obj_t *cur_obj)
Set a cursor for a pointer input device (for LV_INPUT_TYPE_POINTER and LV_INPUT_TYPE_BUTTON)
- Parameters:
indev -- pointer to an input device
cur_obj -- pointer to an object to be used as cursor
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void lv_indev_set_group(lv_indev_t *indev, lv_group_t *group)
Set a destination group for a keypad input device (for LV_INDEV_TYPE_KEYPAD)
- Parameters:
indev -- pointer to an input device
group -- pointer to a group
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void lv_indev_set_button_points(lv_indev_t *indev, const lv_point_t points[])
Set the an array of points for LV_INDEV_TYPE_BUTTON. These points will be assigned to the buttons to press a specific point on the screen
- Parameters:
indev -- pointer to an input device
points -- array of points
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void lv_indev_get_point(const lv_indev_t *indev, lv_point_t *point)
Get the last point of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
- Parameters:
indev -- pointer to an input device
point -- pointer to a point to store the result
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lv_dir_t lv_indev_get_gesture_dir(const lv_indev_t *indev)
Get the current gesture direct
- Parameters:
indev -- pointer to an input device
- Returns:
current gesture direct
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uint32_t lv_indev_get_key(const lv_indev_t *indev)
Get the last pressed key of an input device (for LV_INDEV_TYPE_KEYPAD)
- Parameters:
indev -- pointer to an input device
- Returns:
the last pressed key (0 on error)
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lv_dir_t lv_indev_get_scroll_dir(const lv_indev_t *indev)
Check the current scroll direction of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
- Parameters:
indev -- pointer to an input device
- Returns:
LV_DIR_NONE: no scrolling now LV_DIR_HOR/VER
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struct _lv_obj_t *lv_indev_get_scroll_obj(const lv_indev_t *indev)
Get the currently scrolled object (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
- Parameters:
indev -- pointer to an input device
- Returns:
pointer to the currently scrolled object or NULL if no scrolling by this indev
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void lv_indev_get_vect(const lv_indev_t *indev, lv_point_t *point)
Get the movement vector of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
- Parameters:
indev -- pointer to an input device
point -- pointer to a point to store the types.pointer.vector
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void lv_indev_wait_release(lv_indev_t *indev)
Do nothing until the next release
- Parameters:
indev -- pointer to an input device
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struct _lv_obj_t *lv_indev_get_obj_act(void)
Gets a pointer to the currently active object in the currently processed input device.
- Returns:
pointer to currently active object or NULL if no active object
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lv_timer_t *lv_indev_get_read_timer(lv_indev_t *indev)
Get a pointer to the indev read timer to modify its parameters with
lv_timer_...
functions.- Parameters:
indev -- pointer to an input device
- Returns:
pointer to the indev read refresher timer. (NULL on error)
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struct _lv_obj_t *lv_indev_search_obj(struct _lv_obj_t *obj, lv_point_t *point)
Search the most top, clickable object by a point
- Parameters:
obj -- pointer to a start object, typically the screen
point -- pointer to a point for searching the most top child
- Returns:
pointer to the found object or NULL if there was no suitable object
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struct lv_indev_data_t
- #include <lv_indev.h>
Data structure passed to an input driver to fill
Public Members
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lv_point_t point
For LV_INDEV_TYPE_POINTER the currently pressed point
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uint32_t key
For LV_INDEV_TYPE_KEYPAD the currently pressed key
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uint32_t btn_id
For LV_INDEV_TYPE_BUTTON the currently pressed button
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int16_t enc_diff
For LV_INDEV_TYPE_ENCODER number of steps since the previous read
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lv_indev_state_t state
LV_INDEV_STATE_REL or LV_INDEV_STATE_PR
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bool continue_reading
If set to true, the read callback is invoked again
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lv_point_t point